I turn YouTube channels into
real income.
Native iOS and Android apps for creators, labels, venues and membership businesses. I build it and run it. You pay nothing upfront.
🕹️ CREATOR ECONOMY: THE GAMELive right now.
These are in the stores and on the web today, earning every month. Tap through and poke around.
No Cover Charge
Guitar education app for one of YouTube's biggest guitar channels. Courses, community, and member subscriptions.
Supwell
Running community with a live shoe marketplace, training, streaks, and member messaging. Hundreds of new signups a week.
Coming soon
What users say about the apps I run.
Real App Store reviews, trimmed for length. No Cover Charge averages 4.9 stars from 300+ ratings. Tap a card to open the listing.
"I’ve been using this app for about a year and the difference is amazing. I highly recommend this system to anyone."
"If you want access to the best running shoe marketplace, forum and mileage tracker on the App Store, this is it. Stop looking elsewhere."
"…the best online guitar teaching platform that I’ve ever been a part of."
"…an app that simply delivers!!! They listened to feedback from community members who have tested the app in Beta, and are still taking feedback daily."
"The way that Tyler explains what is happening on the fret board plus tabs, shapes, and speeds. This is the perfect guitar school for anyone with ADHD."
"Been waiting on this for a while. … this has already encouraged me to get my mileage up!"
What goes in your app
Not a folder of bonus videos. A place your viewers come back to between uploads.
A game they play every week.
A weekly game built on your videos. Anyone can play in a minute.
Your community, in one place.
Members share their own projects right next to your videos.
A marketplace between members.
Members buy, sell and swap. It grows between uploads.
Built for every kind of channel
Guitar lessons to bladesmithing. Same playbook, built around each audience.
How it works
From first call to App Store. Here's the whole thing.
15 minutes about what you run and who it's for.
A new build on your phone every week.
Published under your name on the App Store and Google Play.
Support, billing and every release. Revenue split 10–30%, I only earn when it earns.
Week 0 starts with a link to what you run. Tell me about it →
1,000 members at $5 a month is $60,000 a year. After store fees and my share, what you keep would still take 10+ million YouTube views to earn from ads at a $3 RPM. Every year.
Your app won't break when it matters.
Anyone can generate an app now. Knowing why it breaks is the part they don't sell.
Before this I spent over a decade on production systems, on platforms with millions of users and real money moving through them.
- ASURION
- VIVID SEATS
- NINJATRADER
The new tools mean one senior engineer can build and run several apps instead of one, so that is what happens here.
- $ targun --incidents
- store_rejectionRESOLVED
- billing_disputeRESOLVED
- garmin_sync_down @ 02:00FIXED
- support_tickets500+ HANDLED
- $ targun --who-answers
- > the person who wrote the code
- > also the person you text
How it compares.
Template platforms rent you an app that looks like everyone else's, and a dev shop quotes $50k to $250k and months of work before anything ships. I build yours from scratch for nothing upfront, then keep it running.
| No-code & platforms | Targun Tech | Custom dev shop | |
|---|---|---|---|
| Upfront cost | Monthly fees | $0 | $50k–250k+ |
| Time to launch | Days, then stuck | 8–12 weeks | 4–9 months |
| Listed under your name in both stores | ~ Their app, or a paid add-on | ✓ Your developer account | ✓ |
| Custom-designed for your brand | ~ Templates | ✓ Fully custom | ✓ Fully custom |
| You own your audience & data | ✗ Platform owns | ✓ Always yours | ✓ |
| Maintenance & updates included | ~ Varies | ✓ Included | ✗ Extra retainer |
| Someone answers the support ticket | ✗ You do | ✓ Within a day, usually | ~ Ticket to a ticket |
| I only win when you do | ✗ Flat fees | ✓ Revenue share | ✗ Bills regardless |
This model isn't for everyone. If you need to launch tomorrow or want to own and resell the codebase, a different option fits better, and I'm happy to point you in the right direction.

Who you'll be working with.
I'm Phil Targun, and Targun Tech is my one-person studio in Nashville. I've been shipping production software for over a decade.
I write the code and work the support queue myself, so when you text me about a bug, you're texting the person who fixes it. When a launch or a busy stretch needs extra hands, I have local help for testing.
No Cover Charge, Supwell and JHu Masterclass are live today, and I run all three every day. I'll share references on the call.
Common questions
Who is this for?
Creators, labels, venues and membership businesses with an audience that already shows up for them, whether that's on YouTube, Patreon, Shopify, Skool or a site of their own. The revenue-share model works because your people are already there: the app gives them something to join and pay for. I don't take on standalone app or game ideas that don't have an audience behind them yet.
I already run a paid membership on Patreon or Skool. What happens to it?
Nobody loses access. Your members can come over into the app, and their current membership keeps working while they do. Anything else that already works for you, like a merch store, stays where it is and plugs into the app. I'll look at your setup on the call and tell you how I'd handle yours.
Do you work with creators outside the US?
Yes. The work is remote and calls happen over video. Your app is published under your own developer account, and Apple and Google price it in each viewer's local currency.
How long does it take to launch?
8–12 weeks from kickoff to live in both stores for a typical scope. Larger or more custom builds can take longer — I'll give you a real estimate after the discovery call.
What's the revenue split?
Between 10% and 30%, depending on scope, complexity, and how much I absorb on hosting and maintenance. Locked in upfront in writing.
What if the app underperforms?
I absorb the build. That's the deal: I only succeed when the app does. It also means I'm selective about who I partner with. I pick businesses where I believe an app will actually generate revenue.
Can we end the partnership?
Yes, with 30 days notice. You keep your audience, your data, and your store listings. I hand over operational records and help with the transition. No lock-in.
Do you only build mobile apps?
Mobile is the sweet spot, but I partner on whatever extends the brand: subscription platforms, member communities, content libraries, niche tools. If you have an audience and an idea, let's talk.
Who owns what?
You own your audience, your data, your brand, the App Store / Play Store listings (published under your developer account) and the payment accounts members pay into. Targun Tech owns and operates the underlying codebase as part of an ongoing partnership. That's how the no-upfront-cost model works.
Let's see if there's a fit.
Tell me about what you run and I'll follow up within a business day. Send a link to wherever your audience already is: a channel, a Patreon, a shop or your own site. If it's a fit, I'll email you to set up a 15-minute call to scope the project.
Or email me directly: phil@targuntech.com
