I turn YouTube channels into
mobile apps.
Native iOS and Android apps for creators. You pay nothing upfront, and I only get paid when the app earns.

Live right now.
These are in the stores today, earning every month. Tap through and poke around.
No Cover Charge
Guitar education app for one of YouTube's biggest guitar channels. Courses, community, and member subscriptions.
Supwell
Wellness community app with programs, streaks, badges, and member messaging. Hundreds of new signups a week.
JHu Masterclass
Bladesmithing masterclass platform for the JHuBlades channel. Video courses and paid memberships.
Next up: a prediction game for a 2.5M-subscriber football channel. Launching this season.
How it works
From first call to App Store. Here's the whole thing.
- 01
Discovery call
15 minutes. We look at your channel, your audience, and what an app could do for your business. If there's a fit, we move fast.
- 02
Design & build
Native iOS and Android from a single codebase. You see progress weekly and talk directly to the person writing the code.
- 03
Launch & grow
I handle store submissions, hosting, and ongoing maintenance. You promote it to your audience. Revenue is split 10–30% depending on scope, and I only earn when it earns.
One $5/mo subscriber is worth about as much as 20,000 YouTube views a year in ad revenue. A channel with 1,000 true fans at $5 generates $60,000 a year. Matching that with ads alone takes 20+ million views. Every year.
Built on technology that scales.
The stack is boring on purpose. It's what big companies run their backends on, and it ships fast.
.NET MAUI
Native iOS and Android from a single codebase, on the same framework Microsoft uses for its own apps.
Microsoft Azure
Functions for serverless scale, Azure SQL for data, Notification Hubs for push. The same infrastructure Fortune 500 backends run on, spun up in days.
C# & .NET
Strongly-typed and low-defect. It holds up at scale, survives the next maintainer, and doesn't fall over the day your video goes viral.
Most creator apps were built in 2019. It shows.
Your options today: vibe-coding tools and white-label platforms (cheap and fast, but generic, brittle, and you're on your own when something breaks), or a full dev shop ($100k+ and six months before anything ships). I built this model to pull the best of both. Nobody else in the market works this way.
| Vibe-coding · no-code | Patreon · Circle | Targun Tech | Dev shop · employees | |
|---|---|---|---|---|
| Upfront cost | Tool fees | $0 | $0 | $50k–250k+ |
| Time to launch | Days | Days | 8–12 wks | 4–9 mo |
| Custom design for your brand | ~ Generic templates | ✗ Their UI | ✓ Fully custom | ✓ Fully custom |
| Native iOS & Android | ✗ Webview / unstable | ✗ Web only | ✓ Real native | ✓ |
| Built to scale to millions | ✗ Breaks under load | ✓ Their infra | ✓ Production-grade | ✓ |
| You own your audience & data | ✓ | ✗ Platform owns | ✓ | ✓ |
| Real human support | ✗ You debug it | ~ Tier-based / forums | ✓ Direct line to Phil | ~ Separate retainer |
| Hosting & maintenance included | ✗ Your problem | ✓ | ✓ | ✗ Add-on |
| Aligned incentives | n/a | ~ 8–12% cut | ✓ Rev share | ✗ Bills regardless |
| Long-term partner | n/a | n/a | ✓ Ongoing | ~ Project-based |
This model isn't for everyone. If you need to launch tomorrow or want to own and resell the codebase, a different option fits better, and I'm happy to point you in the right direction.

Who you'll be working with.
Targun Tech is a Nashville-based product studio founded by Phil Targun — a software engineer with over a decade of experience shipping production systems for enterprise consulting clients and Fortune 500 product teams.
Phil personally writes the code, ships the releases, and answers your texts. Senior contractors are brought in when a project requires it — never juniors, never offshore. You'll always be talking to someone who can answer a technical question.
Every app above is live in the App Store and Google Play today, built and maintained by Targun Tech. References shared on a call.
Common questions
How long does it take to launch?
8–12 weeks from kickoff to live in both stores for a typical scope. Larger or more custom builds can take longer — we'll give you a real estimate after the discovery call.
What's the revenue split?
Between 10% and 30%, depending on scope, complexity, and how much we absorb on hosting and maintenance. Locked in upfront in writing.
What if the app underperforms?
I absorb the build. That's the deal: I only succeed when the app does. It also means I'm selective about who I partner with. I pick channels where I believe an app will actually generate revenue.
Can we end the partnership?
Yes, with 60 days notice. You keep your audience, your data, and your store listings. I hand over operational records and help with the transition. No lock-in.
Do you only build mobile apps?
Mobile is the sweet spot, but I partner with channels on whatever extends the brand: subscription platforms, member communities, content libraries, niche tools. If you have an audience and an idea, let's talk.
Who owns what?
You own your audience, your data, your brand, and the App Store / Play Store listings (published under your developer account). Targun Tech owns and operates the underlying codebase as part of an ongoing partnership. That's how the no-upfront-cost model works.
Let's see if there's a fit.
Tell me about your channel and I'll follow up within a business day. If it makes sense, we'll set up a 15-minute call to scope the project.
Or email me directly: phil@targuntech.com